See original thread here:
http://www.exilemod.com/topic/13686-158-bug-fixesdiscussion/?page=1The fixes in place so far is to recall the map initialize again, so in your init.sqf place this at the end of the file
call ExileClient_system_map_initialize;
Then make sure to add your new Difficulty settings. In your command line startup for the server you should have a -profile= and a -name. Goto that folder location and open up the folder with the -name field. In there open up the Arma3Profile file and add this to the top.
difficulty="Custom";
class DifficultyPresets
{
class CustomDifficulty
{
class Options
{
groupIndicators=2;
friendlyTags=0;
enemyTags=0;
detectedMines=0;
commands=0;
waypoints=2;
weaponInfo=2;
stanceIndicator=0;
reducedDamage=0;
staminaBar=0;
weaponCrosshair=1;
visionAid=0;
thirdPersonView=1;
cameraShake=1;
scoreTable=1;
deathMessages=0;
vonID=1;
mapContent=0;
autoReport=0;
multipleSaves=0;
};
aiLevelPreset=2;
};
class CustomAILevel
{
skillAI=1;
precisionAI=0;
};
};
Then open up your config file for the server itself. config.cfg and make sure to change the ExileRegular to Custom as seen here
class Missions
{
class Exile {
template = Exile.napf;
difficulty = "Custom";
};
};
BeServer.cfg needs to have the RConIP and the RConPort config fields added and populated. RConIP is your servers external IP and RConPort is your game port +4. Make sure to open your ports for this and make sure to update any RCON tools such as BEC / Dart / MBCON etc with the new port and change the IP if using localhost. The example below is assuming your IP is 192.192.192.192 and your game port is 2302
RConPassword passwordhere
MaxPing 500
RConIP 192.192.192.192(reported only external IP works)
RConPort 2306