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GAME ON!!! -sTanG

News:

Spring 2017 is here and the weather is getting better, expect fast updates to happen over the next few weeks. Many surprises to come.
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DirtySanchez

October 08, 2015, 05:49:03 PM
Humanitarian Posts: 932 Humanity: +1337/-420
Ok newest Exile Mod 0.9.35 has been installed and running on Altis as of 10 minutes ago.

Mission system updated with Tweaks.

Bandit and Hero Town missions are now separate factions :)
-If they spawn on top of eachother in the same town, AI will fight!

Helo Patrols - removed Pawnees and added Exile Based Choppers. Will test other armed choppers shortly

Truck Convoys - Removed them from Friendly faction and made them Enemy

Prepared changes for Zombies and Demons as we tested prior but with more tweaks, expect this on cherno ASAP

Changes to Exile Mod 0.9.35

  • "Combine Mags" duping method fixed
  • "Binoculars" duping method fixed - thx to Xanto for the hint
  • Construction over water works now
  • Destroying constructions over water works now
  • Attaching bombs to constructions works now too
  • Choppers do not take damage anymore when you buy them
  • The HUD does not show red numbers on a full magazine anymore, when you carry a noob tube or grenade at the same time
  • The group HUD now shows members correctly when multiple of them are in the same vehicle
  • You cannot repair vehicles anymore when you are in combat - thx to Rangecreed for the hint
  • Adjusted the action menu font size a bit so it is easier to read it
  • Fixed a problem where you got stuck in a vehicle for up to 30 seconds sometimes - thx to Rod Serling for the hint
  • Refueling / Draining fuel has been fixed


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