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DirtySanchez

June 27, 2015, 08:48:56 PM
Humanitarian Posts: 933 Humanity: +1337/-420
I would like to announce that Donkey Punch is getting an upgrade!

With this new IP will come some changes. A few things in the mission file will go away, a few things server side will go away.
Yes we are going to remove CUP for now and try again when CUP terrains comes out.

More info will come about all of these changes in the next 24 to 48 hours.
In the meantime, have a great weekend and ENJOY!


Website: http://DonkeyPunch.INFO  |  Discord: https://discord.me/eXpoch  |  TeamSpeak: ts3.donkeypunch.info

  • Humanitarian
  • Posts: 933
  • Humanity: +1337/-420

Upgraded Hardware and New IP coming soon!

DirtySanchez Reply 1 June 29, 2015, 03:38:17 PM

Been plenty of work going on in the background here.
Only a day or two away from upgraded hardware and a new rebuild.

Stats system has really taken off and many enhancements added.
New Bandit AI and Hero AI custom and town missions are tested and working.
They are reporting the proper rank change to the players.
Rank changes are now much better, kill rank 0to500 =-25, 501to1000 = -50, 1001to1500 = -75, and the opposite trend on the other side of the scales.

I have also tested and am going to include a more realistic Health setup directly effected by your Hunger and Thirst stats.

The player support request system has also been added in and incorporated into the Donkey menu. The addaction is currently there but will be removed if all tests on the menu are successful.

Thanks for a decent turnout this weekend and I hope to see you all this week when the new Box goes LIVE!


//////////////////////////UPDATED 330pm//////////////////////////////////
/////////////////////THIS IS ON THE TEST SERVER//////////////////////////

Well just to fill in a gap from the 24th to now.
I have successfully integrated the stats into AI kills.

In testing I have set up Bandit AI and Hero AI missions.
Each one providing the type of rank change necessary for each side to work at their goal.
Bandit AI = +10 rank / Hero AI = -10 rank
Each AI kill now pays out 10 crypto for a lil bit more incentive.

I have also as of about 20 minutes ago, got the revive tracker and rank change working.
I will be doing some more testing on this tracker and I know there is plenty of optimization to do to it, but the idea is there and implemented almost to its fullest.

My next step is a true BlackMarket trader setup, possibly designate on respawn if you are bandit or hero blackmarketallowtrader=true or something along them lines.

I have also turned on Player Support Requests (thanks IT07) as well as am accepting Player Support Team applications for those that would like to participate when it goes LIVE.

I also have turned on a more realistic Health/Thirst system (thanks for the original idea Bomba/Wally). With this active, it does a check every 5 minutes. Hunger and Thirst start at 5000/2500 respectively. If either of these go under 100, a loop kicks in checking if you fixed your health/thrist. If not it damages you 0.005 every 3 seconds.

I am considering turning on a fresh spawn vehicle random damage/fuel(thanks shurix) script for even more reason to strive for something.

All of these are being tested and will be LIVE very soon.
Website: http://DonkeyPunch.INFO  |  Discord: https://discord.me/eXpoch  |  TeamSpeak: ts3.donkeypunch.info


 
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