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DonkeyPunch Community Gaming

GAME ON!!! -sTanG

News:

Spring 2017 is here and the weather is getting better, expect fast updates to happen over the next few weeks. Many surprises to come.
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DirtySanchez

March 24, 2015, 06:47:25 AM
Humanitarian Posts: 932 Humanity: +1337/-420
Did some testing and was successful in changing out buildings on the chernarus map.

We are adding the JBAD Buildings mod to the server.
Possibly adding the @napf map for enterable buildings also.
Once you have JBAD, check out balota airfield's new hangers and police station and control tower


Website: http://DonkeyPunch.INFO  |  Discord: https://discord.me/eXpoch  |  TeamSpeak: ts3.donkeypunch.info

  • Humanitarian
  • Posts: 932
  • Humanity: +1337/-420

Replacing Buildings on Chernarus

DirtySanchez Reply 1 March 24, 2015, 07:38:35 AM

I have definitely added @JBADBuildings and @napf to the server.
We now have Balota with fully enterable buildings.

If anyone finds any new buildings addons to use, let me know
Website: http://DonkeyPunch.INFO  |  Discord: https://discord.me/eXpoch  |  TeamSpeak: ts3.donkeypunch.info

  • Humanitarian
  • Posts: 932
  • Humanity: +1337/-420

Replacing Buildings on Chernarus

DirtySanchez Reply 2 March 25, 2015, 05:50:03 AM

Balota and the airfield are finished.
I have found another way to remove the buildings that doesn't cause JIP issues in the long run.

I have applied these changes to almost half of the south coast.
Once the Coastal cities are done, this will go live!
Website: http://DonkeyPunch.INFO  |  Discord: https://discord.me/eXpoch  |  TeamSpeak: ts3.donkeypunch.info


 
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