DonkeyPunch Community Gaming

Community Forums => DPCG Releases => Exile Addons + Scripts => Topic started by: DirtySanchez on April 19, 2017, 09:58:31 PM

Title: Halv's PaintShop eXpanded 4 Exile
Post by: DirtySanchez on April 19, 2017, 09:58:31 PM
Quick Little Project

Halv's Paintshop eXpanded 4 Exile
-Updated for Exile Variables and Checks
-Added Painting of Base Parts
-Base Parts Action added directly into Exile Interaction System
-Walk right up to base part to paint it based on (_object isKindOf "Exile_Construction_Abstract_Static")
-Server now saves Vehicle and Base Parts to Database and loads proper textures on restart
-Uses Exile's Built in Vehicle skinning system to save and load Vehicle Skins
-Added Toasts to Confirm saving of Vehicles and Base Parts Painted Skins
-New textures pulled from my old DonkeyPunch Addon 4 Exile and added in
-Vehicle Actions are now built into Exile for Car / Air / Boats
-ExileClientNearPaintShop variable added to system and in condition checks for Exile Interaction System

Download and contribute:
https://github.com/ravmustang/Halvs_PaintShop_eXpanded4Exile

(https://cdn.discordapp.com/attachments/249939710758092800/304439871169232896/20170419211439_1.jpg)
(https://cdn.discordapp.com/attachments/249939710758092800/304417666825977856/20170419194636_1.jpg)
(https://cdn.discordapp.com/attachments/249939710758092800/304439881948463104/20170419211458_1.jpg)
Title: Re: Halv's PaintShop eXpanded 4 Exile
Post by: McToffee on April 21, 2017, 03:11:48 PM
Superb!
Title: Re: Halv's PaintShop eXpanded 4 Exile
Post by: DirtySanchez on April 23, 2017, 01:57:21 PM
Quick update to github Readme and Installation procedure

For Exile 64bit servers please use these entries in the exile.ini

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;    Halv's PaintShop eXpanded 4 Exile
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[loadConstruction]
SQL1_1 = SELECT id,class,account_uid,spawned_at,position_x,position_y,position_z,direction_x,direction_y,direction_z,up_x,up_y,up_z,is_locked,pin_code,territory_id,deleted_at,damage,paintshop FROM construction WHERE id = ?
SQL1_INPUTS = 1
OUTPUT = 1,2-STRING,3-STRING,4-STRING,5,6,7,8,9,10,11,12,13,14,15-STRING,16,17,18,19
 
[updateBasePaint]
SQL1_1 = UPDATE construction SET paintshop = ?  WHERE id = ?
SQL1_INPUTS = 1,2
Title: Re: Halv's PaintShop eXpanded 4 Exile
Post by: maksym1993 on May 06, 2017, 10:05:41 AM
on version 1.68 base color save after restart,but base skin dont save=(
Title: Re: Halv's PaintShop eXpanded 4 Exile
Post by: DirtySanchez on May 06, 2017, 07:09:20 PM
Hi @maksym1993,

Is this some type of break in the ported and upgraded script or a feature request?
Title: Re: Halv's PaintShop eXpanded 4 Exile
Post by: maksym1993 on May 07, 2017, 12:40:34 AM
script is latest version,maybe infistar block this script.Yesterday i install this script,and paint my base,select texture,after server restart base without textures(clean build textures).Next i paint base color,after restart color save on base
Title: Re: Halv's PaintShop eXpanded 4 Exile
Post by: DirtySanchez on May 07, 2017, 12:03:05 PM
@maksym1993 thanks for the update. Sounds like a bit more monitoring on your end. Let me know how it goes.