Here we go, people chattered about it and no one jumped on it.
Exile and Epoch under the same roof.
I have decided to leave Exile as the base mod here.
Adding Epoch to it by reconfiging items for CfgMagazines / CfgConstructions / CfgVehicles.
I have also added all of the known items to the CfgExileArsenal / CfgTraders / CfgTraderCategories under a new category named "eXpoch".
All Melee Weapons such as the Conan Sword, Hachet, Plunger, Fishing Rod, Maul, Sledge, etc are ported over to Exile, bringing with them their Swing Gestures from Epoch as well as their necessary swing ammo.
YEAH! we can now kill with melee weapons in Exile. and them zed kills are explosive

See here
http://plays.tv/video/57fbce4f0a89274026/exile-and-epoch-teaserand here:
http://plays.tv/video/57fbec431787119b1d/another-epoch-exile-hmmmLockboxes and safes are in and working as lockable containers
All the CfgMagazines for food / drink / medical / kits for building items / precious metals and gems for hard currency are all configured at this time.
The CfgVehicles and the CfgWeapons should not need any modification and most as tested are working at this time.





